NexPlayer

+VIVO streams iconic VR & 360° concert to fans around the world with NexPlayer, Wowza and Nano360

La Beriso, the most iconic rock band in Argentina, wanted to produce a unique 360° live video concert experience to engage with their fans who have been unable to attend live concerts due to the current COVID restrictions. The music industry has suffered tremendously from the suspension of public shows in March due to the coronavirus pandemic. This event was an opportunity to employ music technicians and professionals while simultaneously giving starved music fans an alternative to live concerts. CHALLENGE The concert would be broadcast live from the famous Luna […]

NexPlayer MultiView provides frame accurate Multi-Stream Synchronization on Android and iOS SDKs

NexPlayer has added a new MultiView feature in Android and iOS Player SDKs that allows broadcasters to display up to 5 simultaneous live streams to viewers with frame-accurate video synchronization within the same player frame. NexPlayer has years of experience working with the top sports brands in the world, including NBA, MLB, NFL, Ryder Cup, NCAA and ATP: As well as top broadcasters like Sky, Turner, DirecTV, and Bell that cover major sporting events like the World Cup and the Olympic Games: The NEXPlayer Multiviewer offers these brands and broadcasters […]

NexPlayer, Videon & AWS

Achieve Sub 3 Second End-to-End HTTP Streaming Globally with Videon’s EdgeCaster, AWS MediaStore, CloudFront and NexPlayer

  NexPlayer has partnered with Videon, AWS Elemental MediaStore, and Amazon CloudFront to achieve sub 3-second end-to-end latency at scale worldwide. In addition, these workflows offer stream synchronization across devices to ensure all viewers are seeing the video content at the same time. The first workflow report focuses on creating low cost, low latency, HTTP streaming workflows using AWS and NexPlayer with Videon’s EdgeCaster encoder. In this report, we validate and measure the latency using the NexPlayer player application on different platforms (phones, tablets, and browsers) when video is encoded […]